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Monday, October 3, 2011

"Rise of Nightmares" Failure Due To Fact It Sucked, Sega Says

"Rise of Nightmares", the latest entry in the Xbox 360 Kinect library, failed miserably with gamers and critics alike.  Sega, the distributor of the game, offers a few reasons why the game was unsuccessful.

"The failure of 'Rise of Nightmares' can mostly be attributed to the fact that, put simply, it sucked," says a Sega representative.  "A key component to any game's success is that it doesn't suck, and I believe that was this game's downfall.  Also, poor sales and reviews could also be a factor.  But that hasn't been confirmed yet.  We're still looking into it."

The Xbox 360 Kinect has experienced a slew of problems, least of which is the poor assortment of titles such as "Rise of Nightmares".  A Kinect representative says that this is only temporary, and soon the revolutionary gaming system will be obsolete, much like the Sony Playstation Move and the Nintendo Wii.
"At least, that is our hope, and I believe, gamers as well."

The Sega representative would also like to add that poor sales, scathing reviews, and general hatred of "Rise of Nightmares" might reflect negatively on the game company.  "But I assure you that we are all about consistency, so expect future titles to deliver the same experience of "Rise of Nightmares".

In related news, Nintendo is recalling all 3DS handheld consoles not because of any hardware problems.  "We just want to restore gamers faith in us..."              

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