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Tuesday, August 9, 2011

Take-Two CEO Says "Duke Nukem Forever" Sold "Because People Are Sheep"



A press release by Take-Two's CEO explained the mysterious phenomenon of their critically maligned video game, Duke Nukem Forever. Even though gamers and critics alike have expressed their disdain, the game did exceptionally well when it was released in May. 

The CEO explains, "we have concluded that DNF was incredibly successful because, quite simply, people are sheep. As our research and observation of the behavior of the Tea Party has proven, large groups of people will buy anything." 

Though exact sales have yet to be determined, Take-Two is undeterred. "We are currently developing the sequel, Duke Nukem: Buy It Bitches!, which we are confident will top the original, because people will still have not learned."

One of the gamers who purchased the game was quoted as saying "Baaaaaa..."

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